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  • Wall of Glass, Alteniera

Welcome to Niera

Your first step is moments away…

Collision

Elise has enough to worry about: college, her lack of magic, and the upcoming Summit between the worlds of Alteniera and Somniera. That was before she got trapped in Alteniera during the Summit due to a case of mistaken identity. Now she has to dodge attempts on her life, pretend everything is fine, all while waiting for the wall of glass to reappear, or get to the college run by the archelves. It’s only a matter of time before something cracks, and Elise can only hope it isn’t her sanity.

Until the Griffins Return

Nyx, future griffin rider, and heir to a recipe of hot stew that she can never get right, no matter how many times her mother shows her. As soon as she can get her certification, she can fly to the coast on her own to see Myrune, her best friend, who hid that he was a siren (very poorly, in her estimation). When rumblings of problems in other fae villages reach the griffin riders, it sets off a chain of events that turns Nyx’s world upside down and inside out. Will her journey far from home end in destruction, or rebirth? She’s no phoenix, but she will certainly find out!

Shadows of Somniera

Roseglass, daughter of… well. That’s nothing to worry about. She lost connection with family a long time ago. The only escape is the legacy update of her favorite game, where characters from older iterations of the game return for a huge story. It’s not that big of a deal that the game and reality are blending. At least, until an in game enemy has real teeth and claws on the streets of the Floating City. Is her game breaking into reality, or is there something more at stake?